Product strategy
that fits in a week.
A focused sprint that takes the idea from a deck of intentions to a buildable shape — scoped, prioritised, and pressure-tested against the people who'll actually pay for it.
Junuco is a small studio designing and engineering web & SaaS products end-to-end — for founders who'd rather have a working v1 than a deck full of intentions.
A focused sprint that takes the idea from a deck of intentions to a buildable shape — scoped, prioritised, and pressure-tested against the people who'll actually pay for it.
Full-stack engineering with the design baked in. TypeScript, Next.js, Postgres — the boring, proven stack that lets us spend our hours on the parts that actually move your metrics.
Design that knows the difference between a portfolio shot and a screen people actually live in. Hand-tuned type, motion, and density — built directly in code, not handed off as a Figma file.
No bolted-on chatbots. We integrate models where they remove real work — drafting, parsing, classifying, routing — with the evals and guardrails to keep them honest in production.
Most engagements take five to ten weeks. The schedule below is what a focused build looks like — variable in scope, fixed in rhythm.
A week of conversations, audits and prototypes. By Friday we know what the product is, who it's for, and what the v1 has to be — sharp enough to scope, small enough to ship.
No Figma-to-engineer relay. The design system, brand and key flows are built directly in the production stack so the look you sign off on is the look that ships.
Heads-down engineering against a tight backlog. Daily deploys to a staging URL you keep open in a tab. We trade weekly check-ins for a single shared decision log.
Launch checklist: performance budget hit, accessibility audited, analytics wired, billing live, the boring stuff boring. We hand over a product, not a repo.
Engagements are set up to continue past launch on a focused monthly retainer — for the experiments, the second-quarter pivots, and the long tail where having the team that already knows the codebase is the unfair advantage.
We started Junuco because most software gets built by people who'd rather be having the meeting about it. We'd rather ship the thing — and we're looking for the kind of teams who feel the same way.
No account managers, no junior labour pyramid, no work handed down the chain. The people you brief are the people who build it.
Design happens in the production stack. Less translation, less drift, more time on the parts that change how the product feels.
We aren't a body shop. We take a piece of the problem and treat it like ours — including the parts of the roadmap nobody wanted to own.
A short note about the project is plenty. We reply within two working days — usually with questions, sometimes with a calendar link, never with a sales pitch.